Whenlooking at how DreamWorks portray their characters they always make sure tomake it clear on how people are inherently good or evil. In some cases theyshow their audience how people can have both good and evil inside them to whichit just depends on which side they choose to act upon. For example in MegaMind,the movie begins with a montage of all the times the good guy defeats the badguy until the one day the bad guy wins and throughout the movie we begin to seehow the bad guy starts to change his ways into becoming good.
This shows usclearly that even though DreamWorks ensure the clear cut characters depictingGood and Evil that there are always ways a person can change for better, thisbeing because “Love” changed him. In MegaMind when the good guy winsit shows a bright, colourful and happy atmosphere and theme whereas when thebad guy won they made sure to change the atmosphere drastically to become moredark, dreary and depressing. This Showing their audience that good is betterthan evil. UnlikeDreamWorks Studio Ghibli would portray their characters As Good and Evilthrough their species, age or gender. An example of this is how in Spirited Away ayoung girl and her parents stumble upon what they think is an abandonedamusement park, which unfortunately for them turns out to be a resort forsupernatural beings, resulting in her parents being turned into giant pigs.Which then leads the movie showing the young girl to be good trying to save herparents by working in said amusement park. In a lot of Studio Ghibli moviesthey use the idea of Supernatural beings being depicted as evil and humansbeing good, with movies such as Spirited away and Princess Mononoke.
With thegeneral style of Studio Ghibli being dark depending on the movie genre, itshows how evil will conquer unless good prevails, allowing you to witness thegradual contrast between the colours associated with good and evil. As thesetwo companies are very different and have different target audiences you cansee how not only do the different cultures associated with the companies changetheir perception of good and evil but their style of animation also interpretsthis, as DreamWorks use a style that is easily attractive to younger eyes,whereas Ghibli use a more sophisticated art style that can target an olderaudience also, allowing many interpretations of their perception of good andbad.